Google Goes Deeper Into Education

Google has been getting deeper into education, particularly into higher education. For example, their interest in creating a technically skilled, innovative and diverse workforce has moved them into computer science (CS) education.

That is a logical path for the company and they are interested in developing programs, resources, tools and community partnerships which make CS engaging and accessible for all students.

In STEM generally, women and minorities are historically underrepresented and that's true for computer science at the post-secondary level. In the U.S., women and ethnic minorities each represent just 18% of computer science graduates.professional experience.

You would expect Google to have sophisticated analytics, and analytics in online education software is a key feature in an LMS today as a way to understand how students are doing in greater detail than is possible by trying to do it manually. Course Builder offers several built-in analytics that require little set-up and also options for creating custom analytics using Google Analytics and Google BigQuery. They do note that not everything is free - running either type of custom analytics counts against your App Engine quota and can incur costs.





Course Builder is part of their overall education strategy. Check these links for more information:

Open Line Education https://www.google.com/edu/openonline/  

Course Builder Features https://www.google.com/edu/openonline/course-builder/docs/1.10/feature-list.html

One feature is accessibility https://www.google.com/edu/openonline/course-builder/docs/1.10/feature-list.html#accessibility 

Peer Review https://www.google.com/edu/openonline/course-builder/docs/1.10/feature-list.html#peer-review

 


Teach Online, Even If Your School Doesn't Offer a Platform

If you have never had the opportunity to teach online and have wondered what it's like, here's a chance to find out. Canvas offers you a chance to try out their learning management system (LMS) for free. They offer two options: Take Canvas for a test drive with a free, two-week trial account that is pre-loaded with course content so that you can explore without having to build from scratch. But, even better, is the offer to actually teach your existing class on Canvas for free, forever. "You bring the content and students. We’ll provide the awesome platform, " says Canvas.

Sure, this is an offer meant to help market the platform and entice you to recommend it at your institution, but take advantage of it. That is especially true if you have never taught online and want to give it a try. Perhaps your school doesn't even offer the option to supplement your face-to-face class with an online section. Though I am more involved in how any LMS including Canvas is used in higher education, this is probably even more applicable to pre-college. (Look at how the platform is being used in K-12 education.)  

I have designed online learning and taught in a number of learning management systems over the years - WebBoard, WebCT, Blackboard, eCollege, Sakai, Moodle and Canvas. My first experience with Canvas was when I taught a MOOC in the Canvas Network back in 2013. That was a meta-MOOC called "Academia and the MOOC" and was intended to attract teachers as well as others in academic roles (instructional designer, support staff, administration and student).

I found Canvas easy to use, but it seemed like a work-in-progress at the time. It lacked many of the tools I was used to having built-in (equation editor, white board, blog, wiki and journal features etc.). But here are some interesting things that came out of that experience.

Teaching that MOOC led me to connect with many other online instructors. Some had take my "course" (which was more of a large conversation) in order to try out Canvas as much as to learn about MOOCs.

dip your toe inWhile I was facilitating the MOOC, I was contacted by two other New Jersey colleges that were considering moving to Canvas. The instructional designers at both schools separately reported the same phenomena at their colleges. The instructional design staff felt as I had when I encountered Canvas - it seemed "underpowered." But, their faculty really liked it for pretty much the same reason: it was clean and simple and didn't have all those "tools we never use." Both colleges now use Canvas.

I think that anyone currently teaching at any level should have experienced being a student and being a teacher in an online setting. There is just no getting around the fact that it is and will continue to be a part of what learning has become and how it is offered.

Dip your foot into the online water - or just jump in with your whole course. It's not as scary as it looks.


Flipping Learning and Making Spaces

I did a presentation titled "Flipping the Learning Model" for the annual conference of the Connecticut Education Network in May 2015. The flipped classroom has been a hot topic in education for a number of years, but more recently, the idea of flipping professional development has been experimented at schools and in corporate training. That is a topic I did a presentation on last fall at NJEDge.Net Annual Conference. Taking the flipped classroom into the world of professional development is a relatively new step in the flipped learning model.

What I was more interested in in the CEN presentation was rethinking how learners work before and after a face-to-face training session to make it more self-directed.

That leads us into discussions of technology integration and andragogical concepts that maximize the time online and during the live group sessions.In both cases, the idea is to rethink what we want to spend our time with in face-to-face (F2F) sessions and how can we move training before and after those sessions to be self-directed.

The flipped learning model using technology, even in our personal learning, maximizes the F2F time for interaction.

I paired my session with another one on makerspaces and I asked attendees to try this flipped learning activity before coming to the conference and the plan was that we would complete it in the face-to-face session. 





As I anticipated, only a few people took up the challenge to do something prior to the session. They were asked to to experiment with one or more ways to increase the volume and sound quality of a smartphone using simple materials and no electronics or additional power. The sample provided online were simple - from just using a cup or bowl to a built object. A few people brought a result of their DIY experimentation to the live session. I would expect a bigger response from students in a course or a group involved in a class, project or makerspace. But, as my slides indicated, as with assigning students "homework" any flipped model must anticipate that some attendeees will not have done the preparation for the session.

In our face-to-face session, I tested a few samples with a decibel meter, but the presentation and my intent was to discuss how this simple exercise can be applied to classroom learning.

I asked some questions of those who did try experimenting, as I would with students.

What did you learn from your experiments? What materials made the greatest improvement in sound? What is more important: volume or sound quality? How would you define "sound quality?" What additional equipment or learning would be necessary for you to go further with this experiment? How might you use this exercise (or a similar one) in your classroom?

I recall reading EDUCAUSE's "7 Things You Should Know About Makerspaces" in 2013. They ask and answer, "What are the implications for teaching and learning?"

"The makerspace gives room and materials for physical learning. Because these spaces can easily be cross-disciplinary, students in many fields can use them, often finding technical help for work they are undertaking in their areas. At the same time, those in engineering and technology will find their work enriched by contributions from those in other fields. Makerspaces allow students to take control of their own learning as they take ownership of projects they have not just designed but defined. At the same time, students often appreciate the

hands-on use of emerging technologies and a comfortable acquaintance with the kind of experimentation that leads to a completed project. Where makerspaces exist on campus, they provide a physical laboratory for inquiry-based learning."


Whether you call your space for creative work and play a classroom or a makerspace or an innovation lab, hackerspace, tech shop or fabrication lab, what we need to focus on as educators is what goes on inside that space. More important than the name of the space is the pedagogy for its use and how it reaches out to a larger community - whether that be a school, campus or city.



 


The Creepy Treehouse in the Uncanny Valley

Whether or not you feel that social networking and Web 2.0 applications like Facebook and Twitter have any educational legitimacy or not, teachers are experimenting with using them in their courses.

In some cases, students might welcome their use in a course. The teacher might be seen as innovative. But some students find teachers in these areas to be an intrusion into their private space.

A term being used for the latter reaction is the "creepy treehouse." Chris Lott might be the person who coined the phrase. Jared Stein offered several definitions of the term on his blog, Flexnologoy. I don't agree with the ones that talk about "luring kids in" (that's the way urbandictionary.com also defines it, as in "It's totally creepy treehouse that Professor Jones wants me to be his MySpace friend.").  I lean more towards Stein's "Any system or environment that repulses a target user due to it's closeness to or representation of an oppressive or overbearing institution."

I do believe teachers can use these social tools without entering the creepy treehouse. Michael Staton (who founded Inigral, Inc. and is working on a free CMS on Facebook) posted on his blog about that same sentiment.
...need to debunk the Creepy Treehouse,as it seems to have become some sort of rallying cry and is pulling people in the wrong direction. I'm going to debunk it with contrarian metaphor: the Functioning Mall.  (If you come up with something more catchy, let me know.)

First off, let me tell you that the metaphor of the Creepy Treehouse is powerful. There are many different ways you can build a Creepy Treehouse. Instructors crossing lines by getting into personal or social settings where they are not particularly invited is totally creepy treehouse.
However, this in no way suggests that instructors should not be using innovative, even social technologies to engage students. Adults and Teachers and Parents are allowed to and should get on the Social Web, but they must do it carefully and obey the general laws of coexisting with teenagers.I don't think it's the treehouse that is creepy. It's who is inside and what they are doing there. It's not very different from that literal treehouse that some kids built out in the woods near your house.

Reading about all this actually set me to thinking about an older term I was familiar with from animation and is also used in robotics. That term is the "uncanny valley."

From Wikipedia
"The uncanny valley is a hypothesis that when robots and other facsimiles of humans look and act almost like actual humans, it causes a response of revulsion among human observers. The "valley" in question is a dip in a proposed graph of the positivity of human reaction as a function of a robot's lifelikeness. It was introduced by Japanese roboticist Masahiro Mori in 1970, and has been linked to Ernst Jentsch's concept of "the uncanny" identified in a 1906 essay, "On the Psychology of the Uncanny." Jentsch's conception is famously elaborated upon by Sigmund Freud in a 1919 essay, simply entitled "The Uncanny" ("Das Unheimliche"). A similar problem exists in realistic 3D computer animation, such as with the film The Polar Express and Beowulf."
Creepily real robot
In simpler terms, it's when the animation or robot gets so close to looking real that we start to feel uncomfortable. It's an idea Steven Spielberg touches on in his film Artificial Intelligence: AI. It's Pinocchio wanting to be a real boy.

When the creepy treehouse is erected in the uncanny valley, there's going to be trouble. Second Life might be such a valley. With all it's fantastical inhabitants, there are also those who want super-realism in both the avatars and the settings. When teachers and schools build their treehouses in Second Life, I think it immediately takes some of the charm/fun/interest out of the place. Who wants to play where the grownups are? When the teacher is using Facebook, it's time to find something new. Maybe...

Probably, some of my feelings on this come from having started teaching in a time when the line between teacher and student was clearly drawn. All my early mentors warned me "not to try to be friends" with my students, and I saw teachers who did cross the line - and it bothered me. But that type of impropriety is not my fear with the new technologies and I don't see these social areas as dangerous in that way.

I have a MySpace account (rarely used) and a Facebook account (checked most days) and a bunch of others that I signed up with so that I could see what was going on there. There are some former students of mine that are my "friends" there, and it's actually nice to keep up with their lives. I'm not surprised when they make me a "limited view" friend. They post things online that they should keep offline. It's interesting to see that when some of them graduate from college, they begin to delete photos, leave groups, delete postings.

Maybe the creepiness increases as the age of the students decreases. I imagine this is more of an issue in the upper levels of K-12 than it is for higher education.

I keep reading that Facebook is developing its own course management system. That's creepy, and I think it just might kill Facebook for students. Without any good statistics and just anecdotal evidence, it seems to me that students want Their Space to be separate from School Space. Like my sons when they were much younger, they want me to stay out of their clubhouse. When mom and dad start hanging out in the clubhouse and redecorating, it's time to find a new place. When parents discover the band you love, their music seems a lot less cool.